Close project

Seven Seas Stickers

Souvenir stickers that come to life: scan one in the aisle and it animates with music and effects on the shopper’s phone. A storefront with retail and wholesale paths, a 96-design catalog, the display program, and ordering.

Client
Seven Seas Stickers
TakeTwo role
Design + build, AR animations
Date
2026
Seven Seas Stickers

The problem

A sticker on a rack looks like every other sticker on the rack. The brand needed shops to see that theirs behaves like something a customer wants to show a friend, and to order the display in one visit.

The approach

The site leads with the behaviour, not the product: how the scan works in three steps, then photos of the display on a show floor and stickers in people’s hands, none of them a render. Ninety-six designs across two lines, Sea Life and Mountain Life, with the shop’s own name printed on every sticker’s name-drop panel. A retail and wholesale switch, the catalog, the displays page, and an order flow with a cart.

Highlights

  • Retail and wholesale in one storefront, switched at the top of the page
  • The display ships preloaded with 76 designs, 48 big and 28 small, so a shop has nothing to merchandise
  • Store-name personalisation on every design at no added cost, shown on the site as a selling point

Results

  • Live on Vercel: catalog, displays, ordering, about, and contact
  • 96 designs across two lines, all scan-to-animate
  • A display program a shop can put on the floor the day it arrives

A product that does something is easy to sell online if the site shows the doing. This one does.